There seriously needs to be a non-lethal option to take out NPCs in Odyssey

Stealth in Odyssey is fun, and I like the high risk-high reward nature of it, however, some stealth missions are just extremely difficult to complete without becoming a homicidal maniac and killing innocent NPCs for something trivial as sabotage or downloading data.

At the current moment, there is no way how to get an NPC out of the way in order to complete some objectives without killing them In some cases, even previously blissfully unaware NPCs will go investigate a machine around the corner shutting down and getting forever kill-on-sight aggroed in the process.

Either make the energy link overcharge actually stun and not kill (it even has the stun icon), or make players able to lure the NPCs away from objectives. A stealth game is no fun if the only real way of making progress is going out of stealth and potentially killing everyone in the settlement so you can download someone's DMs from a terminal.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago