Sorry if it's something that's said often or an unpopular opinion. I played a lot up until the crimson curse dlc and then stopped for a while. I feel like the gameplay has kind of changed a little bit. At lower ranks you could get by on simple strats like tall monsters or ST handbuff and sometimes pull off the win under less-than-ideal circumstances by being consistent in your overall tactics.
After about 60 games of current Gwent, I'm still getting my ass kicked at even the lowest ranks with huge point swing every round due to new gold's with seemingly paragraph-long effects that I struggle to understand and am still nowhere near able to predict. Sometimes I'm just reading the card description over and over during my turn and just not understanding what it does still. I'm taking refuge in good old MO because simple pointslam feels like some kind of refuge even if it isn't terribly effective these days.
I'm not complaining because it's kind of inevitable with deck builders. All the old players eventually master the game and want some kind of complexity creep to keep it interesting. I guess I just feel that the game is slightly oppressive to newcomers now. I feel like if I didn't at least have the 100 or so hours from my last experience with this game I would feel absolutely powerless and give up quickly.
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