So I'm currently stuck in limbo, waiting for news about console to PC transfers. I used to play on PC, PC died, so I transferred to console. Recently got a potent gaming laptop and VR, so I'm quite excited to get back on PC. So while I wait, I've been theory crafting a FDL build for haz-res bounty hunting. I think I've perfected it to my liking. 30ly jump range, around 3000 MJ bi-weave shields (with resist factored in), huge beam + multicannons. I've been able to cut the weight to the point of near maximum maneuverability and speed. High damage, running short range on everything, and fixed weapons. With 1 multi running corrosive, and premium synth ammo, damage will be very tasty indeed. No SCB build, if I'm ever low on shields, I can zip away, reboot and repair. 20 seconds and back to 50% shield. Passive recharge should be enough to keep it topped up between targets. Also, some impressive heat management. Can't wait to put it to the test!
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