Categories: DiscussionGwent

Units behind and in front of another unit should be considered adjacent.

Obviously this would need reworking or balancing of some cards, but I honestly feel like it would bring a ton of depth to the game, and honestly, I don't see how it would be unrealistic to have rows interact with each other.

Imagine Frigella Vido, the soldier guy, Kiera Metz, and all these other really bad cards actually being meaningful or have a higher ceiling.

Things like Rot Tosser or Tunnel Drill might have to be adjusted, but I don't think this would make the game unbalanced. You could just make Drill start at 0 damage.

It's just a thought, but I feel like it has a lot of potential. Obviously some abilities wouldn't always work to its max capacity because sometimes a unit wouldn't be directly behind or in front of a card, but I feel like that's where this change is best; it makes you think about card placement more/gives another layer to when to play something.

Maybe even units directly in front of a card on the melee row(the opponents side) could be messed with. Like a cultist that damages the unit it in front of it by 1, then boosts a unit behind it by 1. Maybe a 6-7 prov card.

Idk, this whole thing was just a shower thought, but I feel like it opens up a lot of cool interactions and potential. It might require reworking some things, but that's fine.

And if something like Whoreson Junior needs to stay at transforming two bodies, just make it say "transform both units on either side of blah blah". So some old cards could stay the same.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

11 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

11 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

11 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

11 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

11 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

11 months ago