Defender is a status that just a handful of cards possess, units with Defender prevent units in a row from being targeted manually from opponent abilities, the problem is that, these defenders are not equal in terms of power and ability to protect, for instance
But the problem goes beyond the fact that the defenders are unequal, the problem is that defenders contribute to broken combos to go unanswered if the player can't deal with a Defender in time, without Defender the Triple Kitty deck would be at least beatable with a decent amount of control, SK greedy Sigvald self damage deck would need to play other win conditions instead of one giga chad Sigvald behind a resurrectable Defender, Defenders allow a player to ask their opponent "Can you deal with my Defender or I'm gonna be able to perform whatever combo I'm paying while you waste turns of combo development by instead trying to kill my defender" making a game just be decided on deckbuilding (do you have a purify/enough damage/heatwave and if you draw any of them or enough to deal with defender + the combo it's protecting) and 2 factions being the only ones to be able to replay it with "cheap" cards, Sabbath bringing back 3 high end cards and SK with many options.
I know how defenders offer a possibility to win to decks that otherwise would be helpless against strong control decks, but it might be a problem to keep, seeing the power of Answer or lose decks, more so if a deck has multiple Answer or lose cards
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