What if I said Odyssey wasn’t FDev’s biggest mistake?

I've been looking at it for a while and I have a different theory. The big problem is they went public, you look at the ongoing series of problems with broken mechanics and half finished gameplay started within months of their IPO. Going public changes the rules for a company, instead of being focused on their customers and their happiness first and foremost, a public company legally has to make decisions based on what's best for their stockholders. In the case of Fdev that's focusing on their other bigger name games and pushing stuff for elite in states like the fleet carrier and odyssey launches. It's the same problem that other public companies such as EA have compounded by the fact that FDev isn't large enough to actually devote enough people to all the projects at once.

Now look at a privately owned studio like Hello Games. They totally botched the NMS release but since they don't have shareholders they can slow down and fix it and that's what they've done instead of forcing out more broken content and leaving past things half done.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

5 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

5 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

5 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

5 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

5 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

5 months ago