Let me start by saying what this post is NOT:
This is a "it sucks to be solo because too many duos / teams make the game not fun, and actively push solo players into undesirably passive roles."
There are a bunch of variables in play here:
Therefore, it should come as no surprise that teams beat solo players. It is why a team is formed in the first place. However, while teams stomping on solo players is fair and just and correct – it isn't a lot of fun for the solo player. This leads me back to the title of the post, I would like to know the breakdown of:
and then a second level analysis would be a breakdown by map and roughly the start times of raids (can be sorted into 4 hour increments).
This information would be useful for clarifying if this is even really a problem in the first place.
However, my hypothesis is that every raid has at least one team in it and on average, at least 75% of all PMCs in a raid are in a team (spread out over multiple teams). This is the data I would like to see confirmation for or against.
Even if teams are common, large, and solo players are the minority – what would you want to have done about it?
I'm only going about the effort of typing up this post to make the case for the following:
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