Ok let me explain what I mean.
I believe that if lifeline had just a 2 second delay from the time she completes a pick up of an ally to the time the drone stops shielding, where she and the newly picked up friend could move around, it would make her as good as or close to as good as Gibraltar.
Why? Because given just 2 more seconds of shielding, a pathfinder can grapple out of harm, a caustic can gas the whole area, a bang can smoke and get away, or just about anybody near cover to get there, it far increases lifeline’s utility to give her shield more time.
At the moment, lifelines shield drops almost immediately which usually results in death for both the lifeline and revived especially when in an open field, if 2 seconds was added after the revive animation it would give time for lifeline to peak and shoot back under a small amount of cover, just long enough to subdue a push potentially.
Also as a side note I don’t want this to affect her tech where she shields and shoots rapidly switching between the two on a downed player but doesn’t complete the animation, just that when she does complete the animation that it adds some seconds onto the shield
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