Ablative lining – a consumable that could make gold spam fair AND increase WG revenue:

Idea is simple. It's a high price, high grade consumable that reduces damage received from premium ammunition.

It automatically actives for the duration of the entire match, like food. Unlike food, however, it is consumed after battle only if the player received at least one golden hit. Having to pay only when it gets used will make the consumable approachable to all kinds of players and tanks. While for T10 superheavies, the rate of consumption will be effectively once per game anyway.

The damage reduction value and cost are up to game designers, but I'd expect the reduction value to be minimal (10% – 20%) and cost to be excessive.

Yes, this proposal benefits "the rich." However, all equipment and all consumables, as well as obviously, premium ammunition benefit the rich. In fact, it fits nicely into the power economy already established in the game.

I'd like to hear arguments for and against!

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago