Accuracy vs. aim time in field modifications

Hello, this will be a somewhat technical post.

In field modifications you very often have a choice to make between aim time and accuracy. And I'm wondering, since improving accuracy will improve actual aim time (because the "initial dispersion" is a multiple of the accuracy), if the aim time field mod is ever useful? Has anyone done the math on this?

An example: on the Kranvagn, 3% accuracy vs. 5% aim time. One would think that improving aim time on an autoloader could be a good thing. But isn't the +3% final dispersion in that case crippling that advantage, to the point that taking that field mod is never useful?

It would not be the only useless field mod. The biggest example is the terrain resistance vs. rotation speed. Improving the terrain resistance will always improve the rotation speed better than the actual rotation speed field mod. You can see this in tanks.gg where you have the effective traverse, that takes terrain resistance into account. But how could we know it for the aim time?

Gamer

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