Accuracy vs. aim time in field modifications

Hello, this will be a somewhat technical post.

In field modifications you very often have a choice to make between aim time and accuracy. And I'm wondering, since improving accuracy will improve actual aim time (because the "initial dispersion" is a multiple of the accuracy), if the aim time field mod is ever useful? Has anyone done the math on this?

An example: on the Kranvagn, 3% accuracy vs. 5% aim time. One would think that improving aim time on an autoloader could be a good thing. But isn't the +3% final dispersion in that case crippling that advantage, to the point that taking that field mod is never useful?

It would not be the only useless field mod. The biggest example is the terrain resistance vs. rotation speed. Improving the terrain resistance will always improve the rotation speed better than the actual rotation speed field mod. You can see this in tanks.gg where you have the effective traverse, that takes terrain resistance into account. But how could we know it for the aim time?

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago