Artillery should immediately lose real-time vision on vehicles after spotters used to see them have been destroyed.

When vehicles get spotted it makes sense why artillery can see them. The idea is that the spotter sends information over the radio and for gameplay purposes artillery gets a top-down view with real-time vision of the vehicle because nobody wants to deal with coordinates and math and not see what they're shooting at. The artillery class is a top-down clicker role and it is what it is.

What doesn't make sense is how players with no line of sight half way across the map continue to get real-time location updates of enemies with an overhead view while nobody on their team is left to feed them that information.

Players that manage to destroy nearby enemies and not get spotted again should be able to relocate without artillery following their every move in real-time. When this happens enemy artillery should be left with a faded out "ghost tank" model with basic knowledge about whether they were immobilized or on fire, and nothing more. If artillery decides to fire on that last known enemy location that's fair game, but being able to chase tanks for ~10s that are no longer spotted is just not good for the game.

The Call for Vengeance crew skill that enables a radio operator to report enemy positions for 2s after a vehicle is destroyed would become much more valuable if this was implemented.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

5 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

5 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

5 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

5 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

5 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

5 months ago