Campaing Rework Idea

In my opinion the campaigns are to hard and you are forced to play stuff you dont even like so if this would be my game i would design the campaign's like this:

you have 5 different campaigns:

-> Light Tank Campaing |Uniqe Light Tank Reward

-> Medium Tank Campaign | Uniqe Medium Tank Reward

-> Heavy Tank Campaign | Uniqe Heavy Tank Reward

-> TD Campaign |Uniqe TD Tank Reward

-> Arty Campaign | Uniqe Arty Tank Reward

And for every campaign you just need to play this specific class. So you are not forced to play light tanks or sfl to unlock a heavy like wtf thought that is a good idea?

so everyone gets a reward for the class he likes and way more people would be actually able to complete the mission. TBH only like 1% of the players got any of the rewards, im not a unicum but still 90 – 95% best in winrate and damage monthly and i got like only one tank and im playing for years.

maybe 3 tanks for every class as reward like in the current system.

Gamer

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