Hello , im here today to talk about some mods to world of tanks that Wargaming has deemed to be "illegal".
Now to differentiate these "illegal" mods i will divide them into 2 groups:
What i want to know is why does Wargaming state that some mods in the yellow district should get you banned because they give some players "an unfair advantage" , wouldnt this problem be solved if they allowed every player to get them on their official mod page , where they could even monitor and filter some of those very mods components to make them more according to game rules , or even better yet if they give "some players an unfair advantage" then why not give recently made accounts an option in the game itself to turn on "helping hand modifications" to allow them to combat the low tier seal clubbers and the vast skill gap between them?
These mods also can help a new player learn and adapt quicker to the game , this would deal with the rage quitting problem much more efficiently and make the game less frustrating.
But i know the truth, that rage quitting is a intended mechanic in World of Tanks. Wargaming want new and especially free to play players to get frustrated at the game over and over and over again eventually bankrupting themselves in the process of grinding to their first tier X's until they eventually quit the game or give in and buy some gold or premium tanks/account.
Because if the system was more lenient to the worse players they wouldnt be making as much money as they are now.
This is my whole argument , now it may have flaws , you may disagree or even agree , but remember this is an open DISCUSSION , you are free to post counter-arguments or your thoughts on this subject in the replies.
Thank you for reading.
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