I've gathered you here to discuss WOT's future.
The fact is, numbers are dropping. Consider that Fnite claims 2.5 million players/day vs. barely 20K for WOT's American server. Why? Our studies suggest it's because in Fnite its fun to play even if you lose. In WOT defeat sucks.
Alas, the outcomes of too many battles are decided in the first minute. The ratio of crappy battles to fun and competitive? Currently 50:1. Which is, not coincidentally, the exact ratio of obscene words in battle chat to EVERY OTHER WORD IN ALL LANGUAGES!
My questions: what can WOT do to make losing more fun? Make battles last longer? Make gameplay more exciting? Renew flagging interest in our game? Ensure WOT's future.
Consider these stats. Currently, 80% of all battles on the SA server are only bot v. bot. 87% of WOT players report that they require serotonin reuptake inhibitors, strong cannabinoids or large infusions of alcohol to play, most of those needing all three at the same time. 78% of all new WOT players are actually under the age of eight.
Some current suggestions from our players
Any and all suggestions will be given due consideration. We thank you in advance for your feedback. SAVE WOT!
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…
Here's my crew - T34-85M - for the life of me I cant figure out…