Cliff notes version- high rate of fire is king, see bottom for missions suggestions for each branch.
First the basics:
Module | Percent chance hit damages |
---|---|
Obs device, Fuel tank, engine, Turret ring | 45% |
gun | 33% |
crew | 33% |
Ammo rack | 27% |
Which means that the best places to shoot tanks are:
Module Damage:
Assuming you are penning and hitting the module and getting past the saving throw:
Tank | Module Damage | Module DPM |
---|---|---|
Shitbarn/Deathstar 183 | 244 | 488 |
jpz 100 | 228 | 532 |
Foch 155 | 210 | |
T110E3, T110E4, T30, T95 | 210 | 741 for E3 |
114 SP2, 60TP, E100, Grille 15, 268v4, 268v5, 705A, VKK, WZ113GFT, obj 704, sheridan HEAT, T49 Heat, Type 4/5, everything with a 15cm gun pretty much | 203 | 114 SP2 has unusually low damage for this category and high rof, 845 module dpm per minute |
Conway, 14cm jap heavy guns | 191 | Conway top gun is best in this category, 795 module DPM |
IS7, E100, AmxM54, Maus, 277, Rinoceronte, Vz55 basically all the 130mm guns | 180 | Jagdtiger short 128 is 990 mDPM, wt pz 4 128 also very good |
All the 120-122mm guns pretty much | 165 | Tortoise 120mm has 1394, Conway 120 has 1269 |
32 pdr guns, 100mm guns | 135 | Tortoise gets 1446, cent 7/1 and conq small gun are both close behind, K-91 1286, Shitpak 1500 |
88-90mm guns | 120ish | tort 20 pdr- 1647, type 61- 1464, E50 long 88- 1298, Leo PTA 90mm 1220, etc |
75mm stuff | 100 | E50 long 75 1579, E50 short 75 1714 mDPM, Pershing 76mm 1909 mDPM, AT15, Panther L70, Cent 77mm, Caer 17pdr, etc etc. Tier 8 is full of this type of tanks |
So… in conclusion it looks like the guys who said high rate of fire is king were right. The maximum output of module damage is tier 8 tanks with stock guns firing gold.
Best tanks for doing 279e module damage missions are therefore:
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