Hello Fellow Tankers!
I'm in the process of building a complete Learn 2 Play (L2P) guide and I've finished my next article explaining how module damage mechanics work. This is the follow up to my first article regarding damage mechanics – how hull damage mechanics work.
There should be some good information for everybody in there. Even veteran players from my clan were reminded of some mechanics they've forgotten.
I do want to highlight one portion of my article: drowned tanks will still take damage. This does nothing for you, but it does increase the repair cost of the fellow who went for the death swim – resulting in a small moral victory.
You'll get information like that and more in the guide!
(If you want to be informed of all new articles you can join my discord where I announce all new articles little earlier, or you can follow this forum thread – where I also post new articles, and revisions.)
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