Maybe an unpopular opinion but I think the old arty was less annoying. Stun and #X crit damage is a lot more troublesome.

I wanted to know what do you guys also think. Today I am at a point where I am too afraid to play my AMX CDC because I am too scared of getting splashed for 400+ dmg from a shell that didnt even landed near me. Like I know they could one shot tanks before the changes but we could dodge the shells (not%100) we could dodge it and because of this particular reason artilery players didnt even bother to shoot fast tanks most of the time they rather focused fat slow jap heavies but now if you are playing as a fast paper med or a light it doesnt matter if there is arty they splash you for absurd amount of damage and kill 2-3 crew members damage modules and if there are more than one arty then you are doomed even hiding behind a building wont save you or your crew from a splash.

I think the class needs further changes to make it less annoying to play against while giving the role itself more crucial role in the match. And if its not possible in any way maybe we should get arty free game modes. I cant stand playing arty or against it. I know its neccesity and how important it can be when played correctly but this is not the case in the game %95 of the time. Now that every body got lefH in their garage its even more problematic in lower tiers more than ever.

I am more than happy to not have the reward tanks that forcing me to play arty if I can play arty free games. I’ve seen too many players cheering with joy in the beginnig of a match when they get in a noarty matchup and the quotes like: “omg no arty, this must be a dream, this is going to be golden” etc. Are not as rare as the noarty matches we get.

I felt like sharing my opinions on it and looking forward to hear yours on the topic. Maybe I am overreacting and jumping the hate vagon. Thanks.

Note: Sorry for the grammar mistakes and inverse senteces English is not my first language.

Gamer

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