Observations after 6 months away.

The game feels better than it did last year.

Jap heavies aren't such a blight on the game.

Wheeled tanks are now my biggest gripe; their unnatural speed, turning ability and 'zergy' handling upsets the dynamics of the game. Furthermore, they seem to go too fast for the aiming mechanics in the game.

Too many wheeled tanks just yolo around going unpunished as well as turning games into pure RNG fests. Chaos is fun initially but after a while gets stale.

When wheeled tanks were in the Obsidian version of AW they were a little slower than their counterparts in WoT and couldn't turn as sharp, and when they were hit in the wheels their speed and handling took a massive hit. In WoT they seem barely affected.

Tier 9 and 10 is still a cancerous gold spamming fest, but gold rounds are a constant.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

11 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

11 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

11 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

11 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

11 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

11 months ago