Ranked – Years Later, Still a Failure of Design

Ranked, ranked ranked. Where do you even begin?

This is the only team based ranked mode where playing for your team is not just a suboptimal way, but it's objectively stupid.

The only way to progress reliably is to farm as much damage as you can, sacrificing your teammates for your own gain as that way, you're guaranteed never to lose a chevron and you'll often even gain one despite losing, while those who tried to actually win the game are punished.

Make the winning play for your team that doesn't involve dealing direct damage or huge amounts of spotting? No chevron for you, despite literally being the one who won the game.

I cannot imagine how a designer can "design" an activity like this in a supposedly team based game and still remain on payroll.

Anyway, on track to have enough to get the Concept 1B at the end of the turd (very sophisticated pun intended), season of this year's derp mode.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago