Greetings, tankers.
For those of you who are unfamiliar with the concept, the Ready Rack(RR) in real life is a small ammo storage in a convenient location next to the gun that allows the loader to reload the gun at a much faster rate than average until it empties out.
You can see it here at the back of the turret of the M10 TD.
I think this system can be made into an interesting game mechanic that gives you a higher DPM for the first several shots, but, to keep it balanced, will probably require reducing the normal DPM of any vehicle where this mechnaic would be implemented.
For example: a tank that currently has a flat 2000 DPM will have it's base DPM reduced to 1760 DPM (-12%), but when firing using it's RR, it's DPM will get a +25% bonus, raising it up to 2200 DPM, a +10% increase more than it has now.
The RR will starts reloading after a few seconds once the main gun has finished, and reloads at some fraction of normal reload speed. (Perhaps at 50% speed). It will be 2 – 5 shells large. Smaller for high alpha guns, and larger for small caliber/low alpha guns.
I think this mechanic will add a few more layers of strategy to the game, like an EBR baiting shots from enemy TDs in order to empty their RRs before other tanks can charge in.
Leave your feedback in the comment section.
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