Some serious thoughts on ammo racks.

Blowing up a tank in a single shot is a mechanic that doesn't make any sense to me.

Remember when you were the first to die at the start of a match because of a casual ammo rack? Yes.
Remember when your attempt at clutching failed because of an ammorack? Indeed.
Remember when the entire course of a match or a tournament is decided with an ammorack? Absolutely.

Giving someone a free kill out of total luck and complete unwillingness to damage a specific yet crucial module is utter BS. Who aims at ammo racks? None. This is the reason why internal module damaging is quite controversial by itself, let alone a module that blows you up, no matter your HPs, when critically hit. Imagine playing a shooter with a chance of your body blowing up with a hit to the leg.

Ammo rack blow-ups should be kept in game just for spectacular reasons and only for hits that would have killed the target regardless. There is already enough RNG in this game to decide the outcomes of many battles.

Just my 2 cents about it.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago