The state of Tier 10 and why it’s become so awful today.

I believe it's due to the shrinking of the player base resulting from awful decisions by WG. MM can't keep up with a dwindling player base and as a result this is what we get at Tier 10:

  • 6 or 7 high alpha TDs per side.

  • Too many Chieftains and 279E's.

  • 3 artillery per side.

  • 3-4 light tanks per side.

Add to that awful maps that take years to fix and virtually no impediment for unskilled players to get to Tier 10 (except time) and they've created a combination of awful things that makes Tier 10 virtually unplayable. The traditional heavy or medium tank has become absolutely worthless and your 46% win rate allies will jump in to save you only after you die.

Where should WG go from here? They think slashing 10% off of premium tanks is a solution. They thought giving the worst class in the game Stun was a smart idea. Flooding tiers with bots doesn't address the cause of the problem. It seems like they're doing nothing right in the moment and follow up with good decisions about 2-3 years too late.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

5 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

5 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

5 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

5 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

5 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

5 months ago