EFT Range Finding References – Part Two

This is Part Two. Find part one with the short to mid range scopes here: https://www.reddit.com/r/EscapefromTarkov/comments/j9brl6/eft_range_finding_references_part_one/

Long Range Scopes (9x to 35x magn.)

NcStar

KMZ 1P69 (similar to KMZ 1P59)

Hensoldt

Leupold

March Tactical

Nightforce

Special Scopes

Vulcan

NSPU-M

FLIR

REAP-IP

Methodology

A German streamer called totallyAcRo (give him some love: https://www.youtube.com/c/totallyAcRo/videos ) found out that the boiler side of Customs has certain spots for 50m to 300m and the textures for each concrete slab on the floor has perfect 5m distance. The website https://mapgenie.io/tarkov/maps/customs and the built in sniping radius tool confirms this find. Making this the perfect spot to test sniper scopes. The picture below should illustrate where exactly, if you want to test on your own.

Customs sniper scope testing grounds

My screen resolution is 1920x1080px and my FOV is set to 50. I took screenshots at the spots of 50m, 100m, 150m, 200m, 250m and 300m for all the scopes in the game aiming at the Administration Gate. The only scope with a functional range finder from 100m to 400m is the PSO 1M2-1. With this knowledge I was able to mark the height of the player model for 100m on the wall at the gate. With the help of Photoshop I then cropped the parts of the gate and the player height marking, converted it to a Smart Object in order to scale it lossless up and down. I put this "player-height-reference-snippet" as a rescaled semitransparent layer above the half of my screenshots respectively the gate – only to find out, that the range finder curve is for all the scopes always the same (… I'm no optics guy).

The curve of the PSO 1M2-1 extended to 50m

The snippet as rescaled layer

First reference estimated with the snippet

Knowing this made it pretty easy to proceed. I made a template of my 50m-300m-standing-model-reference which I only needed to check with one or two of my screenshots for the remaining scopes with the "player-height-reference-snippet" and scale it accordingly. Btw. I used a sky as a backdrop in the final pictures. It's just better for recognition.

Since this is a pixel based estimation based on the PSO 1M2-1, it leaves a certain mistake. Also I have to admit, I did not test my work for all the scopes. But it should be useable anyways. If you test it, consider "SW_Tower's accuracy and scope guide" and his points about ammo range inconsitency ( https://forum.escapefromtarkov.com/topic/100516-a-guide-long-distance-rangefinding-and-aiming/ ).

As a side effect I found out, that the magnification numbers in the scope titles are misleading. My interpretation is that the distance of the eye of the player and the plane of the reticle differs greatly for every scope, gun and mount. The Eotech Vudu and the Valday PS-320 are both 1x and 6x magnification scopes. But the Vudu is closer to the eye of the player, which makes it a bigger magnification in the FOV. Also even if you compare for example a Valday on a M4A1 and on an AKM with a mount results in different distances of eye to reticle, which makes the reticle size in the FOV different. And yes this applies to every scope. In theory this must result in different mouse sensitivities then. Well I did not test this. But my conclusion according this is: Stick with one sniping setup!

If you have any question or find any major mistake leave a comment. I try my best to answer and update this post.

Otherwise happy SBIH sniping.

Gamer

Share
Published by
Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago