I expected little more. I liked it, but it's actually "a bit" of content.
I had to clear four caves on two different islands in order to collect a set of new armor. It seems to me that the update brings content for the beginning of the game and I would like to get more things in one cave. (For example, I can get enough iron in one crypt if I'm lucky). Because difficult and long journeys at the beginning of the game are quite difficult. But if I come for new armor when I already have silver armor, then it makes little sense.
But, I think the armor is worth it. I expected just such an effect. Now I can move faster with my heavy axe.
The cultist gives some material and the necessary trophy. Ulfs provide nothing but useless fangs. Bats give skin. I'd like to see a more thoughtful introduction of new creatures. More integrated into existing system.
Like I said, I expected more. Basically, because in a recent video, the developers themselves said that the update turned out to be more than they originally expected. Actually a small update.
I was hoping we'd get some kind of boss at the end. That caves won't just be… caves.
I will also say that I would like stronger opponents in the new biomes. I can restart the game if I play with friends, but to be honest, I have one character and I will continue to play as him. My friend thinks the same. Therefore, I look forward to new challenges in the future. I also hope for opponents that can be defeated if fought properly, using dodges and such. Such as fulling. In theory, you can defeat him in a fair fight early in the game. But you have to make no mistakes. Although basically this game is about armor.
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