This is a simple guide to explain how to setup the game and inform random players on how to play it. It's obviously a lot easier to do this with friends, but not all of us can always arrange a bunch of friends to play at once. I've tried several variations of the settings, but this seems to work the best, given that about 2 – 5 of the 10 players will not understand what to do even after explaining the rules several times. Get your banhammer and patience ready.. Once you have a few players understand the rules and rejoin after a match, it will get easier.
The settings below are giving you a chance to call one meeting at the start of match to quickly remind the Impostor that they MUST kill everyone they catch, and if they want – a chance to reveal themselves now. They come out about half the time, but even if they keep quiet – their vision is still set to low, so you just tell everyone they must suspect everybody, and pretty soon you can figure it out who's the killer.
The stupidity of some players will make you want to pull your hair out, but when there's a good lobby rolling, it's a great, fun alternative to the usual mode.
So, the guide:
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Start by giving yourself the name HIDEnSEEK – this will also name the lobby the same. Then create a new lobby with 1 Impostor and the map of your choice.
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For game settings:
Emergency meetings: 2
Emergency cooldown: 10s
Discussion time: 45s
Voting time: 15s
Kill cooldown: 10s
Kill distance: short
Crewmate vision: 5 (max)
Impostor vision: 0.25 (min)
Common tasks: 1
Long tasks: 1
Short tasks: 1
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For typed rules in pre-match lobby (with character limit in mind)
1st post:
THIS IS HIDE & SEEK : IMPS FREE KILL, NO REPORTING OR VOTING
2nd post:
IMPS CAN KILL, VENT AND SABOTAGE COMMS ONLY!
3rd post:
CREW HAS TO DO THEIR TASKS TO WIN, AND RUN OR HIDE – IMP CAN'T SEE FAR!
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When the match starts, call an emergency meeting to remind the imp to kill, and crew to do tasks. Imp has a chance to reveal themselves now, and you can ask them to give the crew 10 seconds headstart.
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Problems to expect, and solutions:
Imps won't reveal themselves at the first meeting. This happens often, and there's not much you can do about it. They either don't understand, or they just trolling. Either way, their vision is lowest, so just remind the crew to avoid each other.
Crew report bodies and call meetings to say they saw the kill or they sus someone. Again, happens pretty often, just remind them this is not the standard game, and imp is supposed to kill everyone before the tasks are finished. Just skip the vote. If someone keeps reporting or calling meetings repeatedly, just votekick them out.
Impostors sabotage o2 or reactor. Remind them in the next meeting that they can only sabotage comms, or votekick them if you think they are too dumb or trolling.
You don't see any kills or sabotages for a long time. Impostor probably doesn't get its free killing, you may want to call a meeting and remind them.
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