Categories: GuidesValheim

Idea: Persistent Mob Corpses

Currently any slain mob will 'explode' when killed, dropping their loot. This is fine for a lot of kills as you can pick the loot up from the ground.

However for mobs like Sea Serpents the only viable strategy is to harpoon a living Serpent, drag it to shore to then finally have the ability to loot.

My idea is that instead of mobs 'exploding' when killed, instead, a corpse of the mob is left behind which can be manipulated by the player e.g. Harpoon. Players would then be able to press 'E' to loot and the mob would 'explode' as it currently does.

This could also open up the opportunity of being able to get more resources from mobs if you drag them back to your base for processing, e.g. a butchers table for more meat or a skinning rack for more hide.

Just an idea I had whilst going insane farming Serpent meat.

Gamer

Share
Published by
Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

12 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

12 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

12 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

12 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

12 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

12 months ago