I'm a big fan of the invasion events (in any game really) because it throws you off the normal routine and this is just me thinking out loud & rambling about ideas how to add an additional layer of events to give as unique experience as possible and empowering the illusion of a living world within Valheim. If the developers ever find themselves running low on ideas 8) Also features some general ambience ideas.
All these events should have a radius where's the least occurance happends in the middle of the map (starting point), while it increases the further away from the middle you travel (I'm thinking something like this https://imgur.com/a/AjkF2nz). Because when you start out everything is exciting, but as you progress you want new things to happen. This would encourage/make it a bit more exciting visiting new locations that are of the same biome.
Feel free to add your own suggestions in the comments, I might try to update this list as time goes. Personally I still hold this game as the game of the year. Well done Iron Gate!
Helper fox – (rare) – [Black forest, Mountain]
Bird flock – (common) – [All biomes]
Bats – (common) – [Dungeons, Tombs]
Big viking warship – (unique, once per world) – [Seas]
Beaver – (extremely rare) – [Meadows]
Draugr Pirate Ship/Ghost ship – (rare) – [Seas]
Porpoise/Tumlare lighty jumping/sea surfing – [Seas]
Squirrel
Sleeping Troll – (rare) – [Black forest]
Troll giving another Troll a ride on a cart – (one-time event per world) – [Black forest]
Travelling merchant – (rare) – [All biomes]
Volcano Eruption – (extremely rare) – [Ashlands]
Wandering boss(es) – [All biomes]
Some excellent general ideas:
Player submitted decayed worlds (or perhaps only structures):
Armor / Weapon / Traps ideas #1:
Armor / Weapon / Traps ideas #2:
Landmarks / Natural wonders:
Dungeons and bosses:
NPC / Companions:
Ocean Biome:
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