Spreadsheet containing the hidden recoil stats for all guns:

For those that don't know yet, Here is a spreadsheet containing all hidden recoil stats for every gun in the game.

-Dispersion: Random horizontal jump to the left and right. This stat is the actual horizonal recoil modifier, not the one shown in game. Higher= more horizonal recoil.

-Convergence: Controls the strength of the auto recoil compensation system. Higher means LESS initial jump.

-Angle: Adds an additional horizontal jump to the left or right that pulls the gun slightly in that direction. 90° essentially disables this stat.

-Camera recoil: Self explanatory. Lower numbers are better.

EDIT** After some debate, i made video comparing an identically modded Scar-L and Mutant. Both guns have identical convergence, angle, and fire rate. Only difference is dispersion.

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