Categories: GuidesValheim

Suggestions for quality of life improvements

Not sure how much the developers check this forum. But I made a list with some QoL improvements I would really like to see in the game. What are your thoughts?

1. Gameplay:
    a. Rested when respawning after death (with the resting level of your spawn position).
    b. (Bug) If pressing Esc (Pausing) while going to sleep the game does not pause (single player).
    c. Add Alternative hotkey for controls in settings.
2. Farming
    a. Upgrade Cultivator- E.g. level 1 plant 1 crop, level 2 plant 2 etc.
    b. New item: Scythe - harvest area. Higher level would harvest larger area of crops at once.
3. Crafting:
    a. Increase range for forge/workshop improvements - encourages more innovative builds, rather than stacking/hiding everything.
    b. Craft 5x 10x at crafting stations (especially Cauldron) or use a key to toggle continuously crafting until out of material.
    c. The cooking menu is beginning to get cluttered with recipes, some sorting mechanic/tabs would be nice. You very seldom craft early game food later in the game. Tabs for each cauldron level? Bait/Mead at different tabs?
4. Inventory:
    a. Sort to nearby containers - Either same stacks (similar to Terraria) or put filters on chests
    b. Inventory slots specialized for armor. Similar to diablo? (reduce inventory size if necessary, but the inventory gets messy with uneven rows of items that you will always carry anyways.)
    c. (Bug) Picking up tomb stone does not always stack items or place them at the previous location. 
    d. New item: Pre-crafted portal,
        i. Takes one inventory slot.
        ii. Having this item in your inventory will use the item instead of material when building a portal.
        iii. Deconstruct a portal that was built with this item will give you back the item, not materials.
        iv. Same weight as the material for a portal. 
        v. Can still build/deconstruct portals the current way.

5. Building:
    a. Improved placing of building materials. E.g. placing something beneath something else is often very tricky and you have to dig holes to get lower to get a good angle.  
    b. Half building material, E.g. i- and o-roof corners that are only the left or the right part. 
6. Followers mechanics:
    a. Unfollow all - hotkey
    b. Re-follow last group -hotkey
    c. Icon to be able to see what wolves are following you.
    d. More behavior for tamed pets. Wolves and boars usually just stand with their heads in a wall.

Wolves to be able to eat cooked food. Good way to get rid of low level food. (Also, what wolf would not eat a sausage?!)

Gamer

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