This is a roadmap to help everyone level-set on the current plans for the future-state of the game. As a project/program manager IRL, it was driving me crazy not being able to see everything laid out. I will continue to update this and post periodically with new information. The criteria for inclusion were as follows:
-
It needed to be said by a BSG staff member.
-
The most current information beat out past information.
I will make edits as they come across in replies.
12.6 (May/June 2020)
Wipe
- Will occur in 12.6 (Interview with Pestily)
- Hard wipe, examination and weapon presets will remain.
- Pre-wipe events will be announced just prior to wipe. 3-4 days of pre-wipe (TarkovTV Podcast, April 26, 2020)
- Patch is delayed due to exploits being found with the find-in-raid system (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Find-in-Raid Flea Market Changes
- Items dropped on PMCs will not be counted as find-in-raid due to exploits. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- You will only be able to sell find-in-raid items on flea market (TarkovTV Podcast, April 26, 2020)
- Run-through status will reset find-in-raid status on an item (can’t sell) (TarkovTV Podcast, April 26, 2020)
Steam Audio Version 1
- You can check this out in Hired Ops (TarkovTV Podcast, April 26, 2020; Pestily Stream with Nikita, April 17, 2020)
Decrease in Vendor Items
- All items will be available on AI (scavs, raiders, bosses) or loot-able on maps. Vendor available items will be decreased. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Loot Spawn Changes
- Rebalancing loot and “In 12.6 there are going to be new loot spawns, old spawns are going to be redone.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Clothes
- “In 12.6 we'll add new clothes to both USEC and BEAR and one jacket for Scav.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Flea Market
- Dollars and Euros will be of different colors. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
VSS Ammo Nerf
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Weapon Additions
- .45 ACP Guns – Colt 1911 (added already), UMP (TarkovTV Podcast, April 26, 2020)
~12.7 (July 2020)
Customs Changes
- Delayed until after 12.6 (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- Opening up new buildings and path from old gas station to construction site. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Dynamic Distribution of Loot
- Could be in 12.8 (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- Distribution more evenly throughout the map and across maps.
Scav Boss: Sanitar
- Right now we are making the Sanitar (UAP, Paramedic, Aidman) who's going to appear in 12.7. His behavior is ill, to say. He aids people, makes stashes, hides items. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq; Pestily Stream with Nikita, April 17, 2020)
- “Not much of a fighter, who uses stimulants. Also, he will have various unique stimulants in his inventory. One of them is MULE, for carrying weights and another with interesting effects called " Obdolbos” (TarkovTV Podcast, April 26, 2020; posted on Tarkov Discord by Silverballer ‘Erwin’)
Compass
- Could be in 12.8 (Nikita Podcast, May 8, 2020, translation by /u/Sdueq; Pestily Stream with Nikita, April 17, 2020)
Skill System Rework
- Planned (TarkovTV Podcast, April 26, 2020; Pestily Stream with Nikita, April 17, 2020)
Weapons
- Kriss Vector (Pestily Stream with Nikita, April 17, 2020)
- USP – Could be added in 12.8 (TarkovTV Podcast, April 26, 2020)
~12.8 (August 2020)
~12.9 (September 2020)
Chest Rig and Plate Carriers Customization
- Will happen before 13.0 (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- “And we also want to make so that the contents of the pouches would be visible, but there are many subtleties.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
~13.0 (October 2020)
Map: Streets of Tarkov
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- 40 players will be on this map. So big you can get lost on the map. Helicopter flying over high-rise buildings (TarkovTV Podcast, April 26, 2020)
- Planned (TarkovTV Podcast, April 26, 2020)
Planned Later
Cultists
- Nikita wants this to be a surprise. (Pestily Stream with Nikita, April 17, 2020)
UN Soldiers
- “Some time in the future we'll add AI UN squads that would have machine gunners, medics, something like that. And these backpacks are going to spawn on those medics." (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- “UN troops are going to be controlling and dividing the map so you won't be able to go around freely. And they'll have features tied to working with Peacekeeper.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Traffic Encryption
- “Some cheats are using alternative environment to analyze the information. For those kinds of cheats traffic needs to be encrypted.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Automatically Regulated Economy
- “We are gradually moving on to the automatically regulated economy. I've been talking about it many times. Traders are going to be deciding what to do by themselves.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Items
- “There are lots of planned top tier armor, but from time to time I just add a new rig, new backpack. For example, there is going to be a backpack that has about the same amount of slots as Berkut, but it looks cooler in black camo. It looks cool, but you can't buy it, just find on a scav.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Crafting System Re-Design
- New interface coming. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- New ways to craft top tier ammo. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Test Servers
- Planned for people who actively submit tickets with bugs, play a lot, and know a lot about the game. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Unity 2019
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
C++
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Maps with Only Scav/PMC Extracts
- Note: I am reading this like the Reserve and Interchange scav/PMC extracts.
- Implemented once all maps are done. All extracts will be PMC/Scav. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Karma System
- Karma system for Scavs only. If you kill a boss as a scav your cooldown could increase and you will be “known” by the boss when you enter the map. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- Waiting for 80% of bosses to be added to locations. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Scav-Centered DLC
- Scav-Centered DLC planned with emphasis on the life of a scav. You will play as a Scav Boss. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Arena Mode
- Arena mode where you fight bosses. Bosses will interact with each other based on their AI. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Scav Voicelines
- Everything is already recorded for specific situations. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Boss Voicelines
- “Bosses' voices are being recorded. We already have the voice of Reshala.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Plate Carrier and RIG Remake
- Remake is planned. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
War-Belts
- Remake following Plate Carrier and RIG Remake. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Chest Rig and Plate Carrier Decorations
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
VOIP
- “We'll be making and testing VOIP anyway. To combat such abusers maybe we'll implement report system” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Player Report System
- Planned for reporting people with suspicious activity, potential cheats, inappropriate nickname, and lagging server (Nikita Podcast, May 8, 2020, translation by /u/Sdueq; Pestily Stream with Nikita, April 17, 2020)
- This is a secondary system to BattleEye. Players will not be banned for being reported. This will flag BSG to watch the account or have them change their nickname. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Flea Market Captcha
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Permanent and Seasonal Servers
- Players will be able to have a PMC in both a permanent and seasonal server. This will allow people to go through the entire quest line, but also enjoy the periodic wipes. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Mobile App
- “It's functions will be limited – you won't be able to trade or go to hideout. At least we want the player to be able to get the insured items, get the sold items or renew the offers in flea market, check the flea market, look up the in-game encyclopedia. It won't have the full functionality so you'll have the full system without needing to enter the game.” (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Flea Market Data
- Developing API (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
- Will give websites Flea Market data on a periodic basis. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Weapons
Steyr AUG
- Planned (Short Q&A with Emissaries and Players – Nikita)
Underbarrel Launchers
- Planned after hand launchers. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Hand Launchers
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
EFT Release
- Reliant on Streets of Tarkov, Chest Rig Customization, and Story Quests (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Story Quests
- Planned (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Hideout-Centered Skills
- Planned (Short Q&A with Emissaries and Players – Nikita)
Random Player Events & Daily Tasks
- Planned (Short Q&A with Emissaries and Players – Nikita; Pestily Stream with Nikita, April 17, 2020)
Offline with Friends
- You will not get XP/Items. This is planned (Short Q&A with Emissaries and Players – Nikita; Pestily Stream with Nikita, April 17, 2020)
Broken Bear Voice
- Planned (Pestily Stream with Nikita, April 17, 2020)
Not Planned
Number/Size of Pockets Increase
- Not planned because this would become the meta. (Nikita Podcast, May 8, 2020, translation by /u/Sdueq)
Divisions of Players Based on Skill/EXP
- Discussed. No division by skill, level, or group. (Short Q&A with Emissaries and Players – Nikita)
Future Roadmap Plans
Planning on making map with all confirmed changes already allocated to a specific patch. This will be an infographic for quick, consumable information.