My old PC had a motherboard meltdown, but I was at least able to save my old C drive and port my settings over. Got Elite working and VR working as well, and with a little tweaking got my X45 functioning again– …except for one really weird thing.
When I move my throttle handle (the U-axis), the setting indicator line– the horizontal line with the diamond– moves properly. But the thrust responds in reverse, and not very cleanly either. If I try to simply work backwards, the actual result in thrust is intermittent, and difficult to predict. Wonky is a pretty good word for it.
If I set the throttle to operate in reverse, then once again the indicator line responds as it should, but the thrust is the reverse of that. Then if I try to set the axis again in control settings it doesn't recognize the U-axis right away. It's kind of Hit or Miss as to whether I can get it to recognize it at all.
Joystick calibration works fine, The dead zone settings in the control panel are set, and respond properly.
For the time being I have set the throttle to one of the rotary switches, which works just fine (as far as I can tell, everything works fine except the thrust detection). But I cannot figure out why the indicator line responds properly while the game misreads what the indicator line is saying, or why one element of the game responds properly to the axis, while another does not (or why the indicator line responds while the game is unable to see the axis in settings).
I may have a workaround using the profile software, but that's going to take some time, and it still doesn't put my mind at ease as to why this one part suddenly isn't working. I'm sure it has something to do with the switch from Windows 10 to 11, but if the whole throttle was completely screwy I'd be more apt to believe it's simply that. But this thing where the indicator line responds correctly while the actual thrust is backwards and wonky has got me very confused.
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