Patch .12.5 Issues/Feedback Megathread

Please use this thread to collect all feedback for patch .12.5.

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Forum link for patchnotes for .12.5

Patch note text:

Dear Escapers!

We present you the preliminary patchnotes for 0.12.5 patch!

Optimizations:

  • Redesigned part of the optics functionality, which reduces the occurrence of errors and on some PC configurations gives an increase in performance while aiming.
  • Fixed some subsystems that could cause short-term freezes.
  • Various minor performance improvements

Added:

  • New Therapist service – quick treatment, available at the end of a raid. Allows you to heal the character
  • immediately after the raid, as well as shows the sources of damage in untreated parts of the body in
  • the raid
  • "Hideout" and "main menu" are added to the panel at the bottom of the screen for quick access
  • In-game color correction settings (post-fx)
  • Various improvements to the UI layout
  • Added dependence of mouse sensitivity on the multiplicity of optics

Fixed:

  • Fixed one of the bugs where the grenade and its explosion were not visible
  • Fixed a bug with the missing image in optics after reconnect
  • Fixed a bug displaying the movement of the bots in the third person
  • Fixed a bug where money could be spent on insurance from the character's inventory, and not from the stash
  • Fixed a bug that blocked the entire interface when calling the context menu
  • Fixed one of the bugs that caused the player to see the "Leaving the game" error before the end of the raid
  • Bolt-action sniper rifles have a shot sound delay removed
  • Fixed a bug where the sharpness setting was reset
  • Fixed an exploit with a door pushing the player out at an Interchange that allowed you to get into a locked pharmacy
  • Fixed a bug with displaying the map if you zoom in and out
  • Fixed incorrect display of a third-person grenade throw
  • Adjusted the position of the weapon behind the character's back
  • Fixed a minor bug that turned on the flashlight when getting into the Hideout
  • Fixed cursor position offset when dragging windows (inspector menulooting interfaces) for 2K resolution
  • Fixed a bug that left the inspector window open if you close it via ESC
  • Fixed a bug where aspect ratio changed every time the game was launched
  • Fixed a bug where the stock of weapons in the inventory does not fold if the player is holding a melee weapon
  • Fixed a bug where the context menu on the map screen disappeared
  • Various bug fixes on locations
  • Many different fixes in the interfaces
  • Various bug fixes for AI behavior
  • Various minor bug fixes and improvements

Changed

  • Location map moved from the matching screen to a separate button
  • Now, when using items, the use of the new item is blocked until the use of the previous one is completed

TRANSLATIONS:

  • Chinese translation can be found here. Thanks to our Emissary and Moderator @Mage_Elminster
  • German translation can be found here. Thanks to our Moderator @ningamertendo
  • Portuguese translation can be found here. Thanks to our Emissary and Moderator @FLP
  • Arabic translation can be found here. Thanks to our Emissary @d3voo
  • Italian translation can be found here. Thanks to our Italian Community member @ZioEnzo
  • French translation can be found here. Thanks to our Emissary @LePatrick
  • Hungarian translation can be found here. Thanks to our Hungarian Community member @Fr0zenOne
  • Estonian translation can be found here. Thanks to our Emissary @EST_lehys

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