Categories: GwentNews

Patch Notes for 0.8.60

Full list of changes:

Game fixes / changes:

  • Fixed various typos in different languages.
  • Fixed issue whereby rewards for ranked matches were not available until the next login.
  • Fixed issue whereby the level indicator font background was not completely transparent.
  • Fixed typo in name of the author of the Fireball Trap card (Anna Podedworna).
  • Fixed issue whereby Numpad Enter was not functional in the game.
  • Margarita Laux-Antille should no longer spawn an additional Adept when Shani is played.
  • Fixed an issue whereby certain SFX or VFX were missing for some cards.
  • Fixed an issue whereby Svanrige's ability would not trigger with Svanrige and 1 other card in hand.
  • Fixed an issue whereby Quen could protect units from Draug's ability.
  • Savage Bear should no longer target units spawned by other units.
  • Fixed an issue whereby Johnny wouldn't put the selected card on the bottom of the deck.
  • Fixed an issue whereby cards awarded for progressing weren't available until the next login.
  • Game should no longer get stuck on the loading screen when connection is lost.
  • Reinforced Ballista should no longer cause Out of Sync errors.
  • Fixed an issue whereby the Rally card would get stuck on the screen when no cards were left to draw.
  • Fixed an issue whereby points required to rank up after a Ranked match were displayed incorrectly if you pressed "Skip".
  • Fixed an issue whereby demoted Redanian Elites would return back to Gold.
  • Fixed an issue whereby Fireball Trap would deal damage to units pushed by Geralt: Aard.
  • Fixed an issue whereby Weather effects would visually remain on the board after the end of a round.
  • Fixed an issue whereby text shown while opening Card Kegs overlapped with player level and avatar in certain languages.
  • Fixed an issue whereby Sarah would get a double strength bonus when the opponent spawned Weather with Coral.
  • Fixed text scaling of username and level in pre-match and victory screens.
  • Fixed an issue with disappearing highlight on XBOX ONE.
  • It will no longer be possible to exploit GG for easy Scraps (at least one round and some cards have to be played).
  • It shouldn't be possible to win the first round of the Advanced Mechanics tutorial anymore.
  • Fixed an issue whereby the game would end in a Draw when a player tried to use Decoy on Vrihedd Sappers.
  • Specific Weather immunities are gone, now those units will be immune to all types of Weather.
  • Rally card will now be banished after being played.
  • Units that transform in a row affected by Weather will now also be affected after transformation.

Game polishes:

  • Option to enable the classic W3 Gwent soundtrack was added to the menu!
  • Added Premium card filtering in the Collection.
  • Numerous audio polishes.
  • Added a Spying tag and icon.
  • Added an icon to mark revealed cards.
  • New card backs were implemented.
  • Nilfgaard BGM tracks added.
  • Overall improvements to fonts / UI.

Gameplay – card Strength / abilities changes:

General / Neutral:

  • Decoy will now be Fleeting.
  • Myrgtabrakke will now deal 2, 2 and 1 damage.
  • Geralt: Aard's strength changed from 6 to 7.
  • Geralt: Aard will now target 3 units on the opposite row and move them to a higher row.
  • Adrenaline Rush will now be able to remove Resilience from units that have it, in addition to giving it to those that do not.
  • Ocvist's countdown timer will not reset now (will only trigger once).
  • Commander's Horn will now give a +5 buff to all non-Gold units on a chosen row.
  • Stammelford's Tremors will now deal 2 damage to enemy non-Gold units and 1 damage to yours.
  • Dimeritium Bomb will now affect a chosen row.
  • Dimeritium Bomb will now convert Gold units to Silver or Bronze (if that was their original color) on top of resetting their strength to base value.
  • Small Golems spawned by Golem will now be Fleeting.
  • Shadows spawned by Gaunter O'Dimm will now be Fleeting.
  • Regis: Higher Vampire's strength changed from 8 to 10.
  • Both Field Marshal Duda cards will now be playable on all 6 rows.
  • Mutagen will now be able to target units on both sides of the battlefield.
  • Spores will now be able to target units on both sides of the battlefield.
  • Iris will now be Agile.
  • Ciri: Dash will now also return to the player's deck when discarded.
  • Alzur's Double Cross will now apply a +3 buff to the played card.
  • Yennefer: The Conjurer's strength changed from 4 to 7.
  • New Special Card: Blizzard Potion
  • Mardroeme: Mutagen's buff changed from +4 to +3.
  • Mardroeme: Spores' damage value changed from 4 to 3.
  • New unit card: Cyprian Wiley
  • New unit card: Cleaver
  • King of Beggars' strength changed from 4 to 3.
  • Iris strength changed to 1
  • Yennefer: Conjurer will only affect the opposite side.

Monsters:

  • Ice Giant will now be buffed whenever a Frost effect is applied, and won't lose the buff when Weather is removed.
  • Vran Warrior's strength changed from 7 to 5.
  • Vran Warrior is now Agile.
  • New ability added to Vran Warrior: Consume the weakest unit on the row every 2 turns.
  • Frightener will no longer trigger its ability when there are no cards to consume.
  • Nekker Warrior will now put base copies of the targeted unit on the bottom of the deck.
  • Arachas' strength changed from 2 to 3.
  • Earth Elemental's strength changed from 6 to 8.
  • Monster Faction ability will now keep the last-played non-Gold, non-Fleeting, non-Resilient Monsters or Neutral unit at the end of the round.
  • Monster Nest will now spawn 3 base copies of a Breedable unit.
  • Small Fire Elementals spawned by Fire Elemental will now be Fleeting.
  • Small Earth Elementals spawned by Earth Elemental will now be Fleeting.
  • Wolves spawned by Woodland Spirit will now be Fleeting.
  • Wild Hunt Hounds spawned by Caranthir will now be Fleeting.
  • Eredin's strength changed from 10 to 11.
  • Brewess' strength changed from 7 to 8.
  • Weavess' strength changed from 7 to 9.
  • Katakan's strength changed from 4 to 6.
  • Katakan will now consume a chosen non-Gold unit from either Graveyard.
  • Nekkers will now also be buffed while on the battlefield.
  • Wyvern's strength changed from 3 to 5.
  • Wyvern will now deal 3 damage.
  • Wyvern is now played on the Siege row.
  • Ekimmara will now be Agile.
  • Draug will now only destroy enemy's units.
  • Draug's strength changed from 8 to 6.
  • Archgriffin's strength changed from 5 to 6.
  • Caranthir's strength changed from 8 to 6.
  • Drowner's strength changed from 5 to 7.
  • Foglet's strength changed from 1 to 2.
  • Imlerith's strength changed from 8 to 9.
  • Grave Hag's strength changed to 1
  • New unit card: Succubus
  • New unit card: Old Speartip: Asleep
  • New unit card: Old Speartip: Awake
  • New unit card: Harpy
  • New unit card: Celeano Harpy
  • New unit card: Harpy Egg
  • Caretaker will no longer be able to resurrect Permadeath units.

Nilfgaard:

  • New Leader card: Emhyr var Emreis
  • New Leader card: Morvran Voorhis
  • New Leader card: John Calveit
  • New unit card: Letho of Gulet
  • New unit card: Menno Coehoorn
  • New unit card: Vattier de Rideaux
  • New unit card: Cahir
  • New unit card: Vilgefortz
  • New unit card: Stefan Skellen
  • New unit card: Tibor Eggebracht
  • New unit card: Xarthisius
  • New unit card: Albrich
  • New unit card: Assire var Anahid
  • New unit card: Cynthia
  • New unit card: The Guardian
  • New unit card: Peter Saar Gwynleve
  • New unit card: Fringilla Vigo
  • New unit card: Sweers
  • New unit card: Vanhemar
  • New unit card: Auckes
  • New unit card: Serrit
  • New unit card: Cantarella
  • New unit card: Joachim de Wett
  • New unit card: Fake Ciri
  • New unit card: Ceallach
  • New unit card: Daerlan Foot Soldier
  • New unit card: Rot Tosser
  • New unit card: Cow Carcass
  • New unit card: Spotter
  • New unit card: Vicovaro Medic
  • New unit card: Black Infantry Arbalest
  • New unit card: Fire Scorpion
  • New unit card: Impera Brigade
  • New unit card: Impera Enforcers
  • New unit card: Nauzicaa Standard Bearer
  • New unit card: Nauzicaa Brigade
  • New unit card: Alba Pikeman
  • New unit card: Alba Spearman
  • New unit card: Combat Engineer
  • New unit card: Emissary
  • New unit card: Ambassador
  • New unit card: Alchemist
  • New unit card: Mangonel
  • New unit card: Nilfgaardian Knight
  • New Special Card: Assassination
  • New Special Card: Treason

Northern Realms:

  • Pavetta's strength changed from 4 to 6.
  • Trololo's buff value changed from +1 to +2.
  • Reaver Hunter's buff removed.
  • Reaver Hunter's strength changed from 4 to 5.
  • Kaedweni Sergeant's strength changed from 6 to 5.
  • Lubberkin's ability changed to: "Add 3 strength to a random other non-Gold unit on your side at the start of your turn".
  • Lubberkin's strength changed from 1 to 3.
  • Permadeath tag removed from Lubberkin.
  • Keira Metz's ability will now also trigger on a 2 turn countdown (every two turns) after being triggered when she's played.
  • Field Medic will now be able to resurrect Bronze units only.
  • Field Medic's strength changed from 3 to 2.
  • Ban Ard Adepts spawned by Margarita Laux-Antille will now be Fleeting.
  • Blue Stripes Commando will now add 2 strength to all other copies of itself on your side of the battlefield, in your hand or deck.
  • Ballista will now deal 3 damage.
  • Sabrina Glevissig will now be Agile.
  • Reaver Scouts will now be unable to target themselves.
  • Reaver Scout's strength changed from 3 to 2.
  • Poor Infantry will now spawn two base copies of itself.
  • Poor Infantry's strength changed from 3 to 2.
  • Prince Stennis will now be Immune to Weather.
  • Prince Stennis' strength changed from 8 to 12.
  • Dandelion's strength changed from 4 to 3.
  • Dandelion will now only affect units on your side of the board.
  • Dijkstra's buff value changed from +1 to +2.
  • Odrin's strength changed from 4 to 6.
  • Ves' strength changed from 4 to 5.
  • Reinforced Siege Tower's strength changed from 3 to 4.
  • Kaedweni Siege Support's strength changed from 2 to 3.
  • Dun Banner Light Cavalry will now be Immune to Weather.
  • New unit card: Triss: Butterfly Spell
  • Sabrina Glevissig strength changed to 1
  • New unit card: Dethmold
  • New unit card: Temerian Foot Soldier
  • New unit card: Kaedweni Siege Expert

Scoia'tael:

  • Milva will now no longer return a unit to the hand of a player who has passed.
  • Ciaran's strength changed from 4 to 1.
  • Elven Mercenary will now be Relentless.
  • Schirru will now scorch only cards on the opponent's side of the battlefield.
  • Ida Emean will only cancel opponent's Special cards now.
  • Fireball Trap's ability changed to: "Ambush: When a revealed non-Gold unit appears on the opposite side, remove 3 strength from it and spawn a Commando Neophyte unit on a random row on your side".
  • Barclay Els' strength changed from 5 to 8.
  • Saskia's strength changed from 5 to 9.
  • Dol Blathanna Trapper will now deal 4 damage.
  • Dol Blathanna Trapper's strength changed from 2 to 4.
  • Commando Neophytes (e.g. spawned by Isengrim) will now be Fleeting.
  • Vrihedd Officer's buff value changed from +1 to +2.
  • Vrihedd Vanguard's strength changed from 6 to 5.
  • Milva's strength changed from 8 to 7.
  • Dol Blathanna Archer's strength changed from 2 to 5.
  • Dol Blathanna Archer will now deal 3 damage.
  • Yaevinn will now be Immune to Weather.
  • Yaevinn's strength changed from 11 to 14.
  • Yaevinn will now deal 1 damage instead of 2.
  • Dol Blathanna Archer will now be Ranged.
  • Elven Mercenary will now be Melee.
  • Vrihedd Officer will now be Siege.
  • Blue Mountain Commando will now be Siege.
  • Vrihedd Dragoon will now be Ranged.
  • Vrihedd Dragoon's buff value changed from +3 to +4.
  • Vrihedd Vanguard will now be Melee.
  • Hawker Support will now be Siege.
  • Ele'yas' buff value changed from +3 to +2.
  • Ele'yas will now be buffed when in hand, deck or on the battlefield.
  • Isengrim's strength changed from 6 to 7.
  • Elven Mercenary's strength changed from 3 to 4.
  • Elven Wardancer will now only be buffed by its owner's Ambush cards.
  • Aglais is now Relentless
  • Ele'yas will be now ranged instead of agile
  • New unit card: Ithlinne
  • New unit card: Dennis Cranmer
  • New unit card: Hawker Smuggler
  • New unit card: Dol Blathanna Marksman
  • Malena's base strength is now 6.
  • Braenn base strength changed from 3 to 4.

Skellige:

  • King Bran's ability changed to: "Discard 2 cards from your deck and add 2 base strength to them."
  • Skjall's strength changed from 4 to 3.
  • Skjall's ability changed to: "Lose 2 strength at the start of your turn. When removed from the battlefield, spawn Craven Revived on the same row".
  • Clan Brokvar Archer's strength changed from 3 to 5.
  • Clan An Craite Warrior's strength changed from 7 to 9.
  • Clan Tuirseach Axeman's strength changed from 2 to 4.
  • Clan Tuirseach Axeman will now be buffed whenever another unit is damaged on either side of the battlefield.
  • Cerys' strength changed from 8 to 12.
  • Savage Bear's strength changed from 3 to 4.
  • Raging Berseker's strength changed from 3 to 4.
  • Raging Bear's strength changed from 6 to 8.
  • Raging Bear's buff ability removed. It is now only Immune to Weather.
  • Clan Dimun Pirate Captain's strength changed from 3 to 4.
  • Clan Dimun Pirate Captain will no longer be Immune to Weather.
  • Coral will now spawn a Weather effect on the opposite row.
  • Donar an Hindar will now be Immune to Weather.
  • Donar an Hindar's strength changed from 8 to 10.
  • Udalryk will now be Loyal.
  • Udalryk will now draw and play a non-Gold card from your opponent's graveyard, instead of drawing it to your hand.
  • Birna's strength changed from 8 to 12.
  • Sigrdrifa will no longer be able to resurrect Permadeath units.
  • Sigrdrifa's strength changed from 1 to 2.
  • Sigrdrifa will be buffed by your opponent's resurrections if the resurrected unit is played on your side.
  • Madman Lugos will now have his base strength increased when buffed.
  • Madman Lugos will be reset to 4 base strength when sent to the graveyard.
  • Champion of Champions will now increase his base strength with his buff.
  • Clan Brokvar Hunter's strength changed from 3 to 5.
  • Clan Brokvar Hunter will now deal 3 damage.
  • Spectral Whale's strength changed from 4 to 3.
  • Spectral Whale will now be Immune to Weather.
  • Spectral Whale will no longer damage itself.
  • Blueboy Lugos' strength changed from 4 to 6.
  • Clan An Craite Raider's strength changed from 3 to 4.
  • Draig Bon-Dhu's buff value changed from +2 to +3.
  • Gremist's damage value changed from 2 to 1.
  • War Longship and Light Longship will now have the "Machine" tag.
  • Draig Bon-Dhu is now fleeting.
  • New unit card: Wild Boar of the Sea
  • New unit card: Djenge Frett
  • New unit card: Clan Tordarroch Armorsmith
  • New unit card: Clan Drummond Shieldmaiden
  • Morkvarg's strength changed to from 6 to 7.
  • Gremist's strength changed from 5 to 4.

Official Link: https://www.playgwent.com/en/news

Edit: Changed notes for Grave Hag (is now 1 strength) and Draig Bon-Dhu (is only "fleeting").
Beforehand their notes contradicted themselves.

Edit 2: As of today (02/08/2017) there have been several hotfixes to various cards.

These include the following:

Game polishes:

  • Tooltip changes

Neutral:

  • Yennefer: The Conjurer's strength changed from 7 to 5.

Skellige:

  • Draig Bon Dhu will now be Relentless.
  • Cery's strength changed from 12 to 8.
  • King Bran's buff value changed from 2 to 1.

Game Fixes/Changes:

  • Sarah should no longer get double points when weather effects are spawned by opponent's Coral
  • Fleeting Units should no longer stay in the middle of the board after being discarded by Bran's ability.
  • Isengrim will no longer spawn Scoia'tael Neophytes when the opponent plays Decoy.
  • Foltest will not be able to copy spying Units.
  • Tuirseach Axeman with Resilience will not be buffed by Units cleared from the Battlefield at the end of the round.
  • Harpies will not spawn more eggs when pushed by Geralt: Aard.
  • Hawker Support will not be boosted when the opponent plays Decoy.
  • Units affected by Weather and then replayed on the same row will now have proper Strength.

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