Categories: Elite: DangerousNews

To those of you disappointed by the progress reset: it was always going to be this.

Update 14 is the beginning of a new narrative arc.

What is a “narrative?” It’s a story you are told.

While much of what we do as Commanders is ultimately up to us at the individual level, our ability to affect the outcome of events at the galactic scale is, and has always been an illusion.

The systems that we lose are inconsequential. We are supposed to lose them. FDev will decide when the invasion will stop, where it will stop, and how it will stop. Certainly, it won’t even begin to stop until the remaining Maelstroms arrive and go through at least one “attack cycle.”

At some point, FDev will decide that this chapter of the story they are telling is over and they will swoop in with some deus ex machina as they always do. This isn’t a bad thing, it’s just how storytelling works.

Elite is unique in that we get the opportunity to participate in that story and occasionally impact small wrinkles in the overarching plot…however, we do not and have never controlled an overall outcome.

Is the new update buggy? Yep! In both ways! We’re seeing longtime (classic, I daresay?) CZ issues are alive and well, and this time they’re happening while we fight off the toughest menace the galaxy has shown is so far. But, don’t think that the (code) bugs are what is keeping us from victory.

The god in the machine of the story will take care of that until the next stroke of the pen.

Gamer

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