Categories: Elite: DangerousNews

Why Shields are Important for Exploration.

TL;DR: Use a shield when exploring.

I have around 700 hours logged and have spent a good bit of time in that exploring. I'd even say it is most likely what I have spent the majority of my time doing.

I explore in a Chieftain. Every since I picked one up at Jamison after getting Elite Explorer, I haven't really quit using it. I've tried other ships, but nothing really compares to the Chief for me. I ditched my 66ly AspX and started using the Chieftain instead.

Now, there is one really big issue with the Chieftain as an exploration ship. No, it isn't jump range. I think most ships are capable of the jump range to explore. Having a 70ly jump range isn't as important as most will make it out to be. I usually stay in the Inner Orion Spur or neighbouring sections anyways. What makes the Chieftain bad at exploration is the lack of internals, or the 3 class 4 slots for "military only."

This makes outfitting a little tricky. You have to make sure you are best utilizing every slot. You aren't doubling up on AFMUs. The best shield would be a 3D, but that has to go into a Class 4 slot. I like having a bot of cargo space, just in case. So, after getting the new double engineered FSD, I knew it was time for another trip. This time I decided to ditch the shield and get a cargo rack. I had never actually needed one, but it was kinda like a safety blanket. What if I come across something and don't have the cargo space for it?

I had pretty good success for a while. I got around 8k ly outside the bubble and was happy to find a guardian site to go to. This validated my choice of cargo space. I even found a fleet carrier parked near the system. This would give me a good chance to get my hull back up. When recalling your ship, the AI always seems to manage take a half a percent from the hull.

I was getting pretty close to my first big stop of the journey when I found a 1.3g planet with geological sites. That's great for me. I prefer 1ish g on a planet because the SRV handles batter and you don't have to go around catching all the materials.

I had landed on several planets over 1g to this point, with no issues or hull damage. This was just another stop on another planet to me. I had gotten complacent. Got in a rush to land. Hit the planet around 200m/s or so and destroyed my ship. Back to Jameson I went.

It's always after you get comfortable that you get caught out. This reminds me of riding a motorcycle. You are more likely to get in a wreck your second 3 months of riding than your first 3 months.

Lesson learned. Don't go exploring without shields.

Gamer

Share
Published by
Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago