Hello. I'm planning to do a custom changes to MO as whole faction similar what i did to SY a while ago. But the first thought appear in my mind: what are strengths and weaknesses of MO? Post comments about your thoughts but here my ophinion:
- Cheap and easy point slam
- Expensive engines or engines that needs set up
- Not reliable control options. Here is main issue: why we need point slam if we dont have control options?
- A lot of answer or lose cards. Dagon, Keltullis, Unseen Elder, Yaga, Bloody Mistress, Witches' Sabbath, Koshchey, Kikimore Queen. If your deck could answer this immediately you are fine but if not seems like you would lose round or game.
My last post on SY
Source: https://www.reddit.com/r/gwent/comments/12zdb1i/about_mo_as_faction/