By this I mean when you activate a quest, does the game seek to put you in a lobby/ lobbies where you have the least chance of completing it? Examples I seem to have noticed.
Customs key was non-existent until I completed DFTP. Then it was popping up in every other coat and scav run I did.
Kill 15 scavs on customs…
6 raids walking about for 15 mins plus, no sniper scavs, no scavs at dorms… New gas empty, old gas empty. Killed number 15 and next raid is scav reunion.
Same on interchange…
Kill 7 usec…
Last 3 days, 20-30 player scav kills, some right off the start of the raid (within 3-5 minutes) . Countless scavs, 8 Bears… 2 Usec.
Are we being purposely matched/ placed in lobbies where we have the bare minimum chance of completing certain quests as a way of slowing progression ??
Anyone else getting this feeling??
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…