Are we ever going to get Boss AI that’s actually decent?

I don't understand how we're in the year 2023 and the only way to fight bosses still is to cheese them. Allow me to compile a list of the issues with Boss AI below, though a lot of these will apply to regular AI as well, Boss AI is just cranked up to 10.

-Boss AI do not currently suffer from recoil, stamina, or weapon jams, which means 90% of the time when you fight them you're going to get 4-5 bullets IMMEDIATELY to the torso with no chance to fight back.

-Boss AI do not behave naturally, staying in a "stasis" until they're aggrod. This means you can be chilling on Interchange and literally have 0 way of knowing Killa is standing in dark corner #1325 until you fall over dead, with only the end-of-raid killscreen revealing it was not a cheater but rather a boss that feels like a cheater.

-Boss AI is omniscient. If you throw a grenade at them, the second you throw the grenade they know exactly where it's going to land, making grenade kills with anything other than impact nades pure luck since they'll sprint away to a safe distance. Even if they don't see you first, they know exactly where the grenade is coming from and where it's landing. It's pathetic that the only way to complete Stylish One is chucking flashbangs so Killa, who is two floors down and underground, can give away his position since he magically knows I'm flashing.

-Piggybacking off that, boss nades are fucking perfect. Seriously, why waste your life killing people in Russia when you could be a gold medal Olympian with how well these fuckers can land a nade 1inch from my eyes.

-Inflated health pools to make up for bad AI. I don't think I even need to explain this one, no one should be surviving the amount of shots these guys are capable of taking. Coupled with their no-recoil, I don't think I've ever had a more unfun mechanic than this.

-Boss AI has the server on their side. Since they're AI with no latency, they will literally kill you before your client tells you they're shooting. They've perfected this art with the "double tap" glitch that BSG seems insistent does not exist, but most players know what to expect. If I ever die to one torso shot by a Boss/Guard, I can be almost 90% positive the end of raid healing screen is going to show me 2-3 more shots to my torso than there really were.

-Sightlines. Bosses, Rogues, Guards, etc. can see fucking forever, unobstructed by things like foliage. Go try to scope in on a boss through trees, tall grass, or bushes and watch them turn to look directly into your eyes.

-Cheesing is the only way to safely kill them. Open combat is near impossible due to the above, so the riveting gameplay solutions becomes aggroing them, running inside, and closing a door, holding mouse 1 when you see their stupid bodies begin to clip through the door as, surprise, they know exactly where you went.

All in all, this level of AI is bullshit. It's not Artificial Intelligence, it's Artificial Difficulty. Please for the love of God revamp the AI so it actually feels fun and rewarding to play against, instead of basically REQUIRING cheesing in order to safely kill bosses. I don't hold BSG to the standard of making AI indistinguishable from players but the AI has so many advantages that are just hard coded into the game instead of being able to outsmart the player.

I'm sure other people could say what I was trying to convey better, but seriously just getting tired of this on top of the mountains of other issues.

Gamer

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