Categories: DiscussionGwent

CDPR tried more or less everything to keep Gwent alive

If you think about it, the end was foreseeable since nothing really helped.

  • They tried to rework the game with Homecoming, when Beta started to get mostly negative feedback after investing a big amount of money (with a big team, expensive lan locations and so on).
  • They introduced a more or less free2play concept together with beautiful ingame cosmetics to draw in both free2play and money spending players.
  • They tried the mobile section.
  • They tried to advertise the game (according to Burza, it didn't work out)
  • They tried arena and draft as additional mode and income, it was a disaster.
  • They tried creating other games built on Gwent's mechanics like Thronebreaker and Rogue Mage. Both games had really disappointing figures.

Nothing really worked to attract enough people to keep investing into the game going forward. It's really sad, but at least we can't blame them for not trying.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

12 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

12 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

12 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

12 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

12 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

12 months ago