DOTA 2 models’ future discussion

Windranger DOTA 2 Hero Guides

Hello ,guys!
Recently our beloved game started featuring an anime-style hero! It's a bit too early to state how we are feeling about it as a community, but if we take into account, that the previous arcana(WR) was really accepted and loved by the community, we can say that – we love beautiful, anime like heroes in dota.
Let's rewind the clock back. DotA was born from a darker and different game. I don't know much about Warcraft3 ,but it seems that it's about grim world. I believe we inherited many aspects from WC3. And now, while the game is in a different state, we still hear those "distant echoes".
Now, the next point. Why people start playing LOL? I find it's because the game has relatable, attractive looking heroes. That's of course isn't the only reason, but IMO, that's it's main selling point.
As one user quite recently posted in this sub: https://www.reddit.com/r/DotA2/comments/o98fuo/valve_we_need_a_new_monster_hero/?utm_medium=android_app&utm_source=share – we need more monsters too! What if all the human characters we would make more attractive; all half-blooded ones more striking and mesmerising; and all the creatures more monster-like , more intimidating?
What's your attitude towards DOTA 2 changing models in that way? Do you think dota devs think similar ,or do you think they have their own vision of this? I would like to know it a lot. Any elaborations and suggestions ,please. Would be very awesome. Thanks ,guys

Source: https://www.reddit.com/r/DotA2/comments/o9prdi/dota_2_models_future_discussion/

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