How should the movement ln Tarkov be?

Whenever I get back to Squad after playing Tarkov for a long time, one of the things I notice is how easily I die when running and sprinting and how Easily I kill someone who is running. And I noticed that the odds of survival are much higher when you are concealed and stationary. You obviously have to switch position once in a while.

It’s such a stark difference to Tarkov. In Tarkov I have to spam strafe and good luck killing a guy from a far with a scope. You miss the first shot and your enemy will just dodge bullets as he is running. So in Tarkov being stationary means death.

The lack of inertia makes desync much worse because lack of inertia allows us to exploit desync. If there was inertia then you wouldnt check corners with confidence because the moment you try to strafe, you leave a huge opening to your enemy.

Part of me hates this but part of me asks myself if I really want the movement to be more like Squad? More grounded? I feel the lack of inertia has become so ingrained with us that I feel like the game would become a huge campfest. Maybe Tarkov needs to be fast pace due to the nature of the game.

What do you guys think?

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

12 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

12 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

12 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

12 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

12 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

12 months ago