Ok I have an idea for a rework for doom
Ist move: level death – same as early
Doom
2nd move: flight – here his wings will catch fire and he will take flight giving him increased movement speed and the ability to cross terrain obstacles. Activating the move again will cause him to slam down stunning all enemy units within a radius.
3rd move: infernal blade – nuff said
4th move – hellfire nado- doom will shoot 1,2 or 3 hellfire nados that track enemies and move randomly. They will do nasty damage especially if all 3 hit. Getting caught in one causes slowed movement speed.
This can be upgraded with the abyssal blade giving them extra abilities:
1 nado on a target will blind them
2 nados on target slow and blind (as in loss of control)
3 nados on target slow confuse and blind
Or whatever appropriate order u think would work 🙂
Please valve
Esa elp
Source: https://www.reddit.com/r/DotA2/comments/ze2ama/make_doom_a_contender_again/