Been having a ton of fun with this update but there's one glaring issue and I don't know why more people aren't talking about it. That would be the extremely vertical landscape combined with no ability to attack on the y-axis. The terrain isn't a problem, it works perfectly, tall peaks above the mist while the valleys below are completely shrouded. It's beautiful and (avoiding spoilers) there are new items to make travel in the mistlands easier. I want to be clear, I don't have any problems with the terrain generation itself.
The problem is how you literally just can't fight in meele in this environment. It feels soo bad, I actually have to run away from mobs and search for a suitable battlefield for us because you can't meele fight in 80% of this biome. This has always been a quirk of the game but now is becoming a real problem. Designing a biome this focused on verticality, when you can't even aim your attacks up or down, is really really stupid imo and feels terrible.
Not being able to craft them sucks. Especially when everyone I talk to about it…
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