With the recent buff, we can still felt that Valve really want us play Muerta as carry. They even promote her as a carry, but currently she seems to have a success in playing a position 4 than a carry.
The main reason she was so good as position 4 is Deadshot and The Calling were so good in lane, and able to a good amount of harassment. Many good position 4 I watched recently, skill The calling in level 1.
This is my thoughts how to tweak The calling into a more carry skill.
The Calling
- Add a Altar/Candle in the middle where she can use as Deadshot target
- Make it an ulti or increase cd
- Buff AOE by 50
- Altar now have 5/6/7/8 hits as HP like Tombstone
- Altar summoned number of calling based on the creep kill charge ( like WraithKing skeletons, hence indirectly forced us to play as a core, mid or carry, position 4 don't able to store that much charge, no point to play as support if the calling can't summon without kill charge)
- Altar can summon max 3/4/5/6 callings
- Each calling nows reduce 5/6/7/8% magic resistance for each hit
- Altar provide base 40AS and each calling now add 10AS for Muerta if she within the Altar area
Shard / Talents / Scepter
- Deadshot deal additional 70% attack damage
- Deadshot having a chance to double cast with gunslinger rate
- Every allied/enermy dead transform into a calling circulating with 200aoe of spot on dead, everything like silence still apply in hit
Some other ideas
Pierce the Veil now a basic ability (like necro ghost shroud)
- Turn Muerta in ethereal form receive additional 25% magic damage as balance
- Cd to 26/24/22/20
- Added a sub passive Silver Bullet (or make make it a new skill with orb attack)
- Silver Bullet gain 20/40/60/80 damage
- Convert attack to magic damage and able to attack ethereal unit (so she works with ethereal blade alone)
- Silver bullet always active if Muerta in ethereal state
- Added a shard to have Silver bullet for next 2/3/4/5 hits even Pierce not active
Scepter (one of these, not all together)
- Make Silver bullet a basic skill /ulti ( 50/100/150) match current then we will move the calling as scepter skill
- If retain current cooldown, then scepter buff each allied hero die, make Muerta Pierce the Veil refreshed cooldown or enter Pierce state
- Pierce state active on dead, extend dead duration, any kill within the duration Muerta revive with 15/20/25% percent of health, if revive and kill and dead then keep trigger the Pierce state
I am not a big fan for making Muerta Pierce BKB, I think that Magic attack damage is the theme for this hero, make Pierce a little spammable to counter duration of enermy BKB, I played HON and I have seen how Harkon Blade work well as a carry item, I have faith Valve to turn this hero into such theme, so die Terrorblade, DK, Timbersaw or Morphling even you have 30 plus armor late game
Source: https://www.reddit.com/r/DotA2/comments/11vqvn2/muerta_carry_tweak/