my personal guesses and expectations from dota2 7.30 update
written by Se0n https://steamcommunity.com/profiles/76561198194030523
GENERALS,
NEW Power Rune 'Light' ; sets your base day/night vision to 1800/1800 flying vision
team ability 'Scan' now bonded to the number of outposts your team controls. (2 charge if you control both outposts)
remaining talents that you gain at level 27/28/29/30 now comes automatically
New ancient camp with units have stun ability
A natural creep camp is removed from both sides of the map near outposts
First roshan now drops Agh' Shard too
Trees on the river now respawn faster
Captains mode; increased number of bans at first phase 2>3
Dawnbreaker added to captains mode.
Ranked All Pick; Added second hero ban phase before last picks
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ITEMS
Mage Slayer Removed ( Nobody likes you )
A new item combines Shadow amulet+Ghost scepter
Vladmir's , Blades of Attack removed from the recipe, outcome of the item still the same
Dagon gives spell amp. Pierces spell immunity
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NEUTRAL ITEMS
I expect following ones to be recycled;
Ironwood Tree
Ocean Hearth
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Philosopher's Stone
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Ceremonial Robe
Psychic Headband
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Flicker
Illusionist Cape
Penta-Edged Sword
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HEROES
ABADDON
Rework agh; unless ulty in cooldown it casts a mist coils towards a friendly unit that took a thousand damage in range.
ANTIMAGE
Counterspell; has a chance to send back targeted spells to other nearby enemy heroes besides its owner.
BATRIDER
Firefly tracks linger after its duration ended
CHEN
No more needs agh specter to get ancient creeps, it still needs to level up Hand of God but the number of creeps to be persuaded decreased from 1/2/3 to 0/1/2
New Aghanim's Scepter; Allows Chen to persuade ENEMY HEROES for a while, can attack and use non-ulty spells.
[evil laugh xd]
CLINKZ
Strafe; reduces the mana cost of Searing Arrows in its duration.
Burning army; Soldiers now uses a stronger version of Searing arrows, that deals splash damage and burn the ground in a little area for a while and its fire also burns trees, just like timber's shard does
DEATH PROPHET
her beautiful ladies now slows enemies %4 for 2 sec each kiss stacking.
IO
25 level talent; io can tetter to two units at the same time.
LYCAN
Shapeshift Grantz phased move (doesn't affect Wolfs Bite or his other units, only himself)
MEDUSA
remove +35% Mystic Snake mana gain talent!!!
MEEPO
Agh' Scepter ability Dig; Meepo now can dig out from the game if its going too bad 😛
MONKEY KING
Mischief no longer grants damage immunity
NATURE'S PROPHET
Reduce the cooldown of Teleportation
Sprout roots the target for a while or leaves an ivy on the ground just like Dark Willow.
PUGNA
level 20 talent allows Nether Ward to be able to cast decrepify
Life drain now restore both HP/ Mana if Pugna's hp is above %90
Agh' Shard removes Life Drain's max Duration
SAND KING
New Shard; two charges of Sandstorms, attacking or casting item/spells don't reveal him.
SNIPER
Agh' Scepter; Now enemies can not see/hear the debuff icon and the animation of assassinate.
Take Aim; During attacks of 4 seconds Enemies can not see/hear the sniper's position or attack projectiles.
TECHIES
25level talent; Stasis Trap stuns for real 🙂 auld lang syne
TIMBERSAW
Brake disables the current reactive armor stacks.
TREANT PROTECTOR
New Free Starting Spell; Plant a Happy Little Tree; Our beloved Roof plants a seedling that is later becoming a tree. It is there forever and respawns like any other trees on the Map.
UNDY
can choose to respawn in base or where he died
WARLOCK
Chaotic Offerings; has initial immunity for 3 second
WINDRANGER
20lvl talent; Shackleshot; can shackle up to 3 units if its happen duration increase +1 sec.
WITCH DOCTOR
20lvl latent; paralyzing cask has %20chance to split into two on its way, each continues bouncing.
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What are your thoughts? please let me know
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