My expectations from 7.30 – Se0n

Windranger DOTA 2 Hero Warriors Ice

my personal guesses and expectations from dota2 7.30 update

written by Se0n https://steamcommunity.com/profiles/76561198194030523

GENERALS,

NEW Power Rune 'Light' ; sets your base day/night vision to 1800/1800 flying vision

team ability 'Scan' now bonded to the number of outposts your team controls. (2 charge if you control both outposts)

remaining talents that you gain at level 27/28/29/30 now comes automatically

New ancient camp with units have stun ability

A natural creep camp is removed from both sides of the map near outposts

First roshan now drops Agh' Shard too

Trees on the river now respawn faster

Captains mode; increased number of bans at first phase 2>3

Dawnbreaker added to captains mode.

Ranked All Pick; Added second hero ban phase before last picks

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ITEMS

Mage Slayer Removed ( Nobody likes you )

A new item combines Shadow amulet+Ghost scepter

Vladmir's , Blades of Attack removed from the recipe, outcome of the item still the same

Dagon gives spell amp. Pierces spell immunity

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NEUTRAL ITEMS

I expect following ones to be recycled;

Ironwood Tree

Ocean Hearth

Philosopher's Stone

Ceremonial Robe

Psychic Headband

Flicker

Illusionist Cape

Penta-Edged Sword

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HEROES

ABADDON

Rework agh; unless ulty in cooldown it casts a mist coils towards a friendly unit that took a thousand damage in range.

ANTIMAGE

Counterspell; has a chance to send back targeted spells to other nearby enemy heroes besides its owner.

BATRIDER

Firefly tracks linger after its duration ended

CHEN

No more needs agh specter to get ancient creeps, it still needs to level up Hand of God but the number of creeps to be persuaded decreased from 1/2/3 to 0/1/2

New Aghanim's Scepter; Allows Chen to persuade ENEMY HEROES for a while, can attack and use non-ulty spells.

[evil laugh xd]

CLINKZ

Strafe; reduces the mana cost of Searing Arrows in its duration.

Burning army; Soldiers now uses a stronger version of Searing arrows, that deals splash damage and burn the ground in a little area for a while and its fire also burns trees, just like timber's shard does

DEATH PROPHET

her beautiful ladies now slows enemies %4 for 2 sec each kiss stacking.

IO

25 level talent; io can tetter to two units at the same time.

LYCAN

Shapeshift Grantz phased move (doesn't affect Wolfs Bite or his other units, only himself)

MEDUSA

remove +35% Mystic Snake mana gain talent!!!

MEEPO

Agh' Scepter ability Dig; Meepo now can dig out from the game if its going too bad 😛

MONKEY KING

Mischief no longer grants damage immunity

NATURE'S PROPHET

Reduce the cooldown of Teleportation

Sprout roots the target for a while or leaves an ivy on the ground just like Dark Willow.

PUGNA

level 20 talent allows Nether Ward to be able to cast decrepify

Life drain now restore both HP/ Mana if Pugna's hp is above %90

Agh' Shard removes Life Drain's max Duration

SAND KING

New Shard; two charges of Sandstorms, attacking or casting item/spells don't reveal him.

SNIPER

Agh' Scepter; Now enemies can not see/hear the debuff icon and the animation of assassinate.

Take Aim; During attacks of 4 seconds Enemies can not see/hear the sniper's position or attack projectiles.

TECHIES

25level talent; Stasis Trap stuns for real 🙂 auld lang syne

TIMBERSAW

Brake disables the current reactive armor stacks.

TREANT PROTECTOR

New Free Starting Spell; Plant a Happy Little Tree; Our beloved Roof plants a seedling that is later becoming a tree. It is there forever and respawns like any other trees on the Map.

UNDY

can choose to respawn in base or where he died

WARLOCK

Chaotic Offerings; has initial immunity for 3 second

WINDRANGER

20lvl talent; Shackleshot; can shackle up to 3 units if its happen duration increase +1 sec.

WITCH DOCTOR

20lvl latent; paralyzing cask has %20chance to split into two on its way, each continues bouncing.

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What are your thoughts? please let me know

Source: https://www.reddit.com/r/DotA2/comments/p67a4p/my_expectations_from_730_se0n/

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