For example:
Support/Caster oriented:
Arcane boots (1300g) + Perseverance (1650g) + recipe (550g) = Soul Marchers (3500g):
.
Off lane/Core oriented:
Drum of Endurance (1700g) + Dragon Lance (1900g) + Ultimate Orb (2050g) + repice (1050g) = Tresdin's Battle Drums (6700g):
.
Personally I often find myself in situations where I wish I could acquired cooldown reduction, but my hero really isnt interested in most of the stats an Octarine Core provides, which leaves me with no other options. In the past, having more cooldown items would have been a complete disaster as I'm pretty sure we all have vietnam flashbacks of 7.29 puck, however thankfully we have moved past that and, in my opinion, the game will now greatly benefit from having more cooldown reduction options.
Both items intentionally have lower cooldown reduction than octarine/arcane blink.
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