I know this topic has been beat to death, but I’m curious as to why offline with friends would be difficult to implement.

It’s been a struggle to get my friends into the game when they can’t “practice.” Especially this late into a wipe. Biggest possible detriment to the game I’ve seen discussed is “cheaters would figure out how to farm gear” or something along those lines.

Probably better to implement the system now and fix bugs, than have it be later in the game’s life cycle? This would also add a PvE only aspect to the game. People who don’t want to initially interact with sweaty chads can have their fun with no risk alongside the core game mode. No loot extracted so no harm done. No exploit.

I just figure that the multiplayer/squad system is already in place so I’m not sure of the difficulty adding it into the offline mode. New players would be 2000% more receptive. Really love the game and just want it to be timeless with a constant flow of new players.

If I am way off track please drop some knowledge. Cheers.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

12 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

12 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

12 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

12 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

12 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

12 months ago