Categories: DiscussionGwent

Relicts discussion!

I personally think one of the biggest mistakes gwent devs do is over nerfing and killing archetypes instead of nerfing them a little bit and keeping it playable.
Relicts nerfs over the last few months were lethal.

They nerfed, mammuna, selffeater, witch apprentice, gerni, and caranthir. Instead of nerfing the only card that was a really big issue which was mammuna, they nerfed everything which sadly made the deck bad against nature, rain, and inspired zeal decks.

Relicts nerfs on the other hands should have been locking caranthir to 10, and nerfing mammuna to 12, and keeping gerni at 11.
Selffeater got one extra provision, and reduced 1 point of him which is an over nerf, he should have remained 6 points at 6 provision to be equal to things like alumni or messenger of the sea.

Hopefully cdpr is aware of this, and they don't over nerf things that are playble now and instead buffing relicts a little bit again.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

12 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

12 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

12 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

12 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

12 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

12 months ago