Like many other players, I created rows/columns of organized chests and used signs to label them. "Resin", "Deer Hides", "Ancient Bark", "Swamp Trophies", etc.
And, like many other players, I also had some specialized storage. For example, I might have a chest labeled "meat" near my cooking fire.
But rethinking this system, I see some obviously disadvantages:
I haven't play tested this yet, but here is my design for a more efficient storage system:
The intended usage pattern is:
1) When you return from adventuring, quickly store items.
2) When you need ingredients or consumables, they will usually be in the queue chest already. If not, grab a bunch from main storage or make more, so the queue chest is restocked.
Has any tried this type of storage system? Any thoughts on if this will work or not?
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